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Accessing the Land of the Dead
Both realms endeavor to have an active expedition to the Land of the Dead. The means of transport to the hostile desert wasteland are Airships. Airship expeditions are costly affairs which require resources. Only one realm will control the necessary supply lines to support the expedition, and so only one realm's flight masters will allow flight to the Land of the Dead at any one time. You can fight for the WAR Gold there.
Both realms' Expedition Resources are tracked on the in-game map and in the HUD. These meters grow with every Tier 4 zone control won, and every player killed in open RvR. Once a realm fills its Expedition Resource meter, it will gain control of the Land of the Dead. Its Airship Flight Masters will become active, while the other realm's will become inactive. On transfer of control, the Expedition Resource gathering pauses for 30 minutes, giving the newly winning realm unfettered access for that duration. After the initial 30 minutes, the winning realm will continue to have access but their resource meter will reset, while the losing realm's meter continues where they left off.
While only one realm can zone in and respawn in the Land of the Dead at any given time, this does not mean the opposing realm's players won't still be lurking about in Zandri. The only thing that will cast these enemy players out of the zone is respawning after dying.
"Supplies is needed to keep the expedition afloat. Not literally, mind, but these things don't run themselves. Folks gotta be fed, gotta be paid. This means that anything of value ya find on an enemy can benefit the war effort. Scraps, maybe, but sometimes if ya get enough of them scraps together, well, you got yerself a hoard.
"So that's how it started for me, killin' greenies and goin' through their grimy pockets lookin' for bits of this or that. It got so that I was bringin' in sacks of goods, and they got to know me by name. 'Florinson,' they'd say. 'Don't ya have a wife? A family? Take a break, why don't ya?' Ain't no time to take breaks, I'd tell 'em. Not while the greenies and the mutants and those dirty Dark Elves is breathin' down our necks.
"Then one day I saw the first of the Airships cruisin' over Altdorf. My heart moved into my throat. I would've cried, 'cept I've never been one for tears. Seein' that Airship, the proud Dwarfs on her decks wavin' as she flew above the city... I knew right then that we were gonna win this war. Ain't no two lodes about it."
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