Before you create your character, you should consider what kinds of role you hope to bring up in Warhammer Online. Different races and classes have different features and skills. Some are good at gathering War currency (copper, silver and War gold), some are full of powerful and strong. The High Elves are known far and wide as the most powerful mages in the world, and the Archmages are the best even among their own kin. Here we are going to introduce High elf Archmage who can easily turn the tide of battle in their favor.
Archmage Overview
As the only true experts in the use of High Magic, the Archmages have learned to achieve the ultimate balance between healing their allies, and smiting their enemies. While most commonly classified as a Healer, it would be a grave mistake to keep him from using his magical attacks in a fight. Every cast of a healing ability builds up Tranquility, thereby improving the destructive attacks. Each destructive attack adds to the Force pool, which in turn lessens the cost of the heals. Genearl speaking, healer is necessary role for battles and combats. Owing of healer is able to use magic to heal your health as you have damaged. Therefore, you should not buy many drugs with Warhammer gold.
Strengths:
Many single and group heals
Resurrection ability
Damage wards and buffs
Weaknesses:
Paper Armor
Action Points run low often
Pulls aggro quickly
PvE Overview
For a healer class, the Archmage is really quite an effective soloer. The heals will keep him alive long enough for his magical damage over time strikes to whittle the enemy down. The long range of the damage spells mean that most often, the enemy is near death before reaching melee distance. Remember to use a comparable amount of beneficial spells to attack abilities; achieving a balance between Tranquility and Force makes for a stronger Archmage. Of course, as a wise player, you still need to buy War gold and then gain some drugs from merchants. If you are lack of War money, you are possible to buy from our site—Wargoldsale which is a professional War goods supplier site.
RvR Overview
An Archmage is a strong addition to any group. The heals and group buffs will keep everyone alive, allowing the tank and DPS classes to do their best. The Archmage's heals have a very long range, allowing him to stay at a safe distance during the more difficult battles. Building up Force is necessary to maintain his Action Points pool, so he will need to joust forward to land his own damaging attacks during the fights. As a good healer, you do not only prepare some drugs (you can buy them with War gold from merchants) in your bags, but also need to observe your members. You must to heal them and make they alive long time as they have damaged with enemies.
Archmage Mastery Paths
Path of Isha: The Path of Isha is focused on restoring health and life to the Archmage's allies. A skilled Master of this path will be adept at weaving offensive magic in with his healing magic, greatly extending the efficiency of his beneficial spells..
Path of Asuryan: The Path of Asuryan is primarily aimed at bringing forth the destructive side of the Winds of Magic. An Archmage who specializes in this path will become adept at raining down doom upon his foes, while simultaneously manipulating the flows of arcane power to fuel his healing magic as well.
Path of Vaul: The Path of Vaul is a subtle Mastery that focuses on both crippling the Archmage's enemies, and strengthening his allies. The specialist in this Mastery relies on cunning effects to lead his foes to an inevitable doom which they won't even realize is approaching until it's too late.